ActionAdventureKit 1.5.4
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provides unity events that are fired in relation to a persisted bool
for example to disable or enable a barrier when the value is set
Protected Member Functions | |
override void | onChanged (bool value) |
Protected Member Functions inherited from AdventureCore.PersistenceTrigger< bool > | |
virtual void | onChanged (T value) |
Additional Inherited Members | |
Public Attributes inherited from AdventureCore.PersistenceTrigger< bool > | |
PersistenceArea | Area |
string | Key |
bool | Observe |
UnityEvent< T > | Changed |
UnityEvent< T > | ChangedInverted |
bool | Compare |
T | ComparisonValue |
UnityEvent< bool > | ComparisonChanged |