helper behaviour that gives easy access to any actions that OnTriggerEnter(Collider)
if your OnTriggerEnter does not fire check the layer matrix in your physics settings
and the collision action matrix at https://docs.unity3d.com/Manual/CollidersOverview.html
https://adventure.softleitner.com/manual/character
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void | OnStartAction (InputValue value) |
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void | OnStartAction (InputAction.CallbackContext context) |
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void | StartAction () |
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void | BindInput (InputAction inputAction) |
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void | UnbindInput (InputAction inputAction) |
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string | Tag |
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CharacterActorBase | CharacterActor |
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bool | SortByDistance |
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bool | ShowActive |
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UnityEvent | Changed |
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◆ AssociatedCharacter
CharacterBase AdventureCore.CharacterActionArea.AssociatedCharacter |
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get |