Loading...
Searching...
No Matches
AdventureCore.InstantiatingItemSlot Class Reference

Detailed Description

item slot for PrefabItem which instantiates the items prefab while it is equipped

https://adventure.softleitner.com/manual/item

Inheritance diagram for AdventureCore.InstantiatingItemSlot:
AdventureCore.ItemSlot< PrefabItem >

Public Attributes

Transform Parent
 
- Public Attributes inherited from AdventureCore.ItemSlot< PrefabItem >
FallbackItem
 

Protected Member Functions

override void equip (PrefabItem item)
 
override void unequip (PrefabItem item)
 
- Protected Member Functions inherited from AdventureCore.ItemSlot< PrefabItem >
virtual bool canEquip (T item)
 
virtual void equip (T item)
 
virtual void unequip (T item)
 
virtual void applyVisibility ()
 

Additional Inherited Members

- Public Member Functions inherited from AdventureCore.ItemSlot< PrefabItem >
override void Initialize (CharacterBase character)
 
override bool CanEquip (InventoryItem inventoryItem)
 
override void Equip (InventoryItem inventoryItem)
 
override void Clear ()
 
override void Show ()
 
override void Hide ()
 
- Properties inherited from AdventureCore.ItemSlot< PrefabItem >
EquippedItem [get]
 
override Type ItemType [get]