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ActionAdventureKit 1.9.3
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effect that terminates itself after a defined duration has run out
Public Member Functions | |
| override void | Add (EffectBase prefab) |
| override string | GetValue () |
| override void | SetValue (string data) |
Public Member Functions inherited from AdventureCore.EffectBase | |
| void | Terminate () |
| override string | ToString () |
Public Attributes | |
| float | Duration |
Public Attributes inherited from AdventureCore.GenericEffect | |
| CharacterInstructionBase[] | Instructions |
| string | StartMessage |
| string | EndMessage |
Public Attributes inherited from AdventureCore.EffectBase | |
| EffectType | Type |
Additional Inherited Members | |
Protected Member Functions inherited from AdventureCore.GenericEffect | |
| virtual void | Start () |
| virtual void | OnDestroy () |
Properties inherited from AdventureCore.EffectBase | |
| EffectPool | Pool [get, set] |
| bool | IsExternal [get, set] |
| CharacterBase | AssociatedCharacter [get] |
| character that owns or is otherwise associted with the object | |
Properties inherited from AdventureCore.ICharacterAssociator | |
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inlinevirtual |
Reimplemented from AdventureCore.EffectBase.
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virtual |
Reimplemented from AdventureCore.EffectBase.
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virtual |
Reimplemented from AdventureCore.EffectBase.