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AdventureCore.VisualScripting.ManagerStateExitedUnit Class Reference
Inheritance diagram for AdventureCore.VisualScripting.ManagerStateExitedUnit:
AdventureCore.VisualScripting.ManagerStateEnteredUnit AdventureCore.VisualScripting.ManagerStateStartedUnit

Protected Member Functions

override UnityEvent getEvent (StateManager manager, string state)
 
- Protected Member Functions inherited from AdventureCore.VisualScripting.ManagerStateStartedUnit
override void Definition ()
 

Additional Inherited Members

- Public Member Functions inherited from AdventureCore.VisualScripting.ManagerStateStartedUnit
override void StartListening (GraphStack stack)
 
override void StopListening (GraphStack stack)
 
- Public Attributes inherited from AdventureCore.VisualScripting.ManagerStateStartedUnit
ValueInput Manager
 
ValueInput State
 
- Properties inherited from AdventureCore.VisualScripting.ManagerStateStartedUnit
override bool register [get]
 

Member Function Documentation

◆ getEvent()

override UnityEvent AdventureCore.VisualScripting.ManagerStateExitedUnit.getEvent ( StateManager manager,
string state )
protectedvirtual