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ActionAdventureKit 1.9.3
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placeholder that redirects to an actual component when a character with a specified id is available
can be used to bind things like UI to components of characters that will spawn during gameplay
Public Member Functions | |
| override void | OnStartAction (InputValue value) |
| override void | OnStartAction (InputAction.CallbackContext context) |
| override void | StartAction () |
| override void | BindInput (InputAction inputAction) |
| override void | UnbindInput (InputAction inputAction) |
Public Attributes | |
| string | CharacterId |
Public Attributes inherited from AdventureCore.CharacterActionArea | |
| string | Tag |
| CharacterActorBase | CharacterActor |
| bool | SortByDistance |
| bool | ShowActive |
| UnityEvent | Changed |
Protected Member Functions | |
| override void | Start () |
| override void | Update () |
Protected Member Functions inherited from AdventureCore.CharacterActionArea | |
| virtual void | onChanged () |
Properties | |
| override CharacterActionBase | Action [get] |
| override CharacterActionBindings | Bindings [get] |
| override IReadOnlyCollection< CharacterActionBase > | Actions [get] |
| override bool | HasAction [get] |
| override bool | CanStart [get] |
| override string | Text [get] |
| override CharacterBase | AssociatedCharacter [get] |
| character that owns or is otherwise associted with the object | |
Properties inherited from AdventureCore.CharacterActionArea | |
| virtual CharacterActionBase | Action [get] |
| virtual CharacterActionBindings | Bindings [get] |
| virtual IReadOnlyCollection< CharacterActionBase > | Actions [get] |
| virtual bool | HasAction [get] |
| virtual bool | CanStart [get] |
| virtual string | Text [get] |
| virtual CharacterBase | AssociatedCharacter [get] |
| character that owns or is otherwise associted with the object | |
Properties inherited from AdventureCore.ICharacterAssociator | |
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virtual |
Reimplemented from AdventureCore.CharacterActionArea.
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virtual |
Reimplemented from AdventureCore.CharacterActionArea.
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virtual |
Reimplemented from AdventureCore.CharacterActionArea.
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inlineprotectedvirtual |
Reimplemented from AdventureCore.CharacterActionArea.
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virtual |
Reimplemented from AdventureCore.CharacterActionArea.
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virtual |
Reimplemented from AdventureCore.CharacterActionArea.
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inlineprotectedvirtual |
Reimplemented from AdventureCore.CharacterActionArea.
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get |
character that owns or is otherwise associted with the object
Implements AdventureCore.ICharacterAssociator.