Here is a list of all documented properties with links to the class documentation for each member:
- a -
- Action : AdventureCore.CharacterActionBindings
- assign : AdventureCore.VisualScripting.SetVariableUnitBase< T >
- assigned : AdventureCore.VisualScripting.SetVariableUnitBase< T >
- AssociatedCharacter : AdventureCore.CharacterActionArea, AdventureCore.CharacterActionBase, AdventureCore.CharacterActorBase, AdventureCore.CharacterAssociation, AdventureCore.CharacterBase, AdventureCore.EffectBase, AdventureCore.EffectPool, AdventureCore.GenericTriggerArea, AdventureCore.GenericTriggerItem, AdventureCore.ICharacterAssociator, AdventureCore.LockOnPoint, AdventureCore.SphereDamageSender, AdventureCore.TriggerDamageReceiver, AdventureCore.TriggerDamageSender, AdventureCore.VisualScripting.DamageSenderUnit.UnitDamageSender
- c -
- e -
- f -
- i -
- m -
- MaskMixer : AdventureCore.PlayableAnimation
- ModifierAttributes : AdventureCore.AttributeEffect, AdventureCore.AttributeMultiplierInstruction, AdventureCore.IAttributeModifier
- ModifierPriority : AdventureCore.AttributeEffect, AdventureCore.AttributeMultiplierInstruction, AdventureCore.IAttributeModifier, AdventureCore.IStatModifier, AdventureCore.StatEffect, AdventureCore.StatMultiplierInstruction, AdventureSouls.SoulsArmorItem
- ModifierStats : AdventureCore.IStatModifier, AdventureCore.StatEffect, AdventureCore.StatMultiplierInstruction, AdventureSouls.SoulsArmorItem
- MotionMultiplier : AdventureCore.MovementBase
- o -
- p -
- s -