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A
SoulsInput.ActActions (AdventureSouls)
SoulsInput.ActionActions (AdventureSouls)
ActionAreaChangedDescriptor (AdventureCore.Editor.VisualScripting)
ActionAreaChangedUnit (AdventureCore.VisualScripting)
ActionAreaDescriptor (AdventureCore.Editor.VisualScripting)
ActionAreaUnit (AdventureCore.VisualScripting)
ActionChangedDescriptor (AdventureCore.Editor.VisualScripting)
ActionChangedUnit (AdventureCore.VisualScripting)
ActionEndableChangedDescriptor (AdventureCore.Editor.VisualScripting)
ActionEndableChangedUnit (AdventureCore.VisualScripting)
ActionEndedDescriptor (AdventureCore.Editor.VisualScripting)
ActionEndedUnit (AdventureCore.VisualScripting)
ActionEndingDescriptor (AdventureCore.Editor.VisualScripting)
ActionEndingUnit (AdventureCore.VisualScripting)
ActionInfoDescriptor (AdventureCore.Editor.VisualScripting)
ActionInfoUnit (AdventureCore.VisualScripting)
ActionMessageReceivedDescriptor (AdventureCore.Editor.VisualScripting)
ActionMessageReceivedUnit (AdventureCore.VisualScripting)
ActionStartableChangedDescriptor (AdventureCore.Editor.VisualScripting)
ActionStartableChangedUnit (AdventureCore.VisualScripting)
ActionStartedDescriptor (AdventureCore.Editor.VisualScripting)
ActionStartedUnit (AdventureCore.VisualScripting)
ActionStartingDescriptor (AdventureCore.Editor.VisualScripting)
ActionStartingUnit (AdventureCore.VisualScripting)
ActivateDamageDescriptor (AdventureCore.Editor.VisualScripting)
ActivateDamageUnit (AdventureCore.VisualScripting)
ActorInfoDescriptor (AdventureCore.Editor.VisualScripting)
ActorInfoUnit (AdventureCore.VisualScripting)
ActorTargetDescriptor (AdventureCore.Editor.VisualScripting)
ActorTargetUnit (AdventureCore.VisualScripting)
AddAttributeDescriptor (AdventureCore.Editor.VisualScripting)
AddAttributeUnit (AdventureCore.VisualScripting)
AddEffectDescriptor (AdventureCore.Editor.VisualScripting)
AddEffectUnit (AdventureCore.VisualScripting)
AddInstructionDescriptor (AdventureCore.Editor.VisualScripting)
AddInstructionUnit (AdventureCore.VisualScripting)
AddItemsDescriptor (AdventureCore.Editor.VisualScripting)
AddItemsUnit (AdventureCore.VisualScripting)
AddResourceDescriptor (AdventureCore.Editor.VisualScripting)
AddResourceUnit (AdventureCore.VisualScripting)
AdventureDescriptorBase (AdventureCore.Editor.VisualScripting)
AdventureExtras (AdventureExtras)
AdventureManual (AdventureManual)
AlignToPositionDescriptor (AdventureCore.Editor.VisualScripting)
AlignToPositionUnit (AdventureCore.VisualScripting)
AlignToTargetDescriptor (AdventureCore.Editor.VisualScripting)
AlignToTargetUnit (AdventureCore.VisualScripting)
AnimatedCharacterBase (AdventureCore)
AnimationEventFuncs (AdventureCore)
AnimationToggler (AdventureCore)
AnimatorBoolInstruction (AdventureCore)
AnimatorBoolInstructionDescriptor (AdventureCore.Editor.VisualScripting)
AnimatorBoolInstructionUnit (AdventureCore.VisualScripting)
AnimatorFloatInstruction (AdventureCore)
AnimatorFloatInstructionDescriptor (AdventureCore.Editor.VisualScripting)
AnimatorFloatInstructionUnit (AdventureCore.VisualScripting)
AnimatorIntInstruction (AdventureCore)
AnimatorIntInstructionDescriptor (AdventureCore.Editor.VisualScripting)
AnimatorIntInstructionUnit (AdventureCore.VisualScripting)
AnimatorParameterSetter (AdventureCore)
AnimatorProxy (AdventureCore)
AnimatorSpeedMultiplierInstruction (AdventureCore)
AreaCharactersDescriptor (AdventureCore.Editor.VisualScripting)
AreaCharactersUnit (AdventureCore.VisualScripting)
AreaItemsDescriptor (AdventureCore.Editor.VisualScripting)
AreaItemsUnit (AdventureCore.VisualScripting)
AssociatedCharacterDescriptor (AdventureCore.Editor.VisualScripting)
AssociatedCharacterUnit (AdventureCore.VisualScripting)
AttributePool.AttributeData (AdventureCore)
AttributeEffect (AdventureCore)
AttributeMultiplierInstruction (AdventureCore)
AttributeMultiplierInstructionDescriptor (AdventureCore.Editor.VisualScripting)
AttributeMultiplierInstructionUnit (AdventureCore.VisualScripting)
AttributePool (AdventureCore)
AttributePoolChangedDescriptor (AdventureCore.Editor.VisualScripting)
AttributePoolChangedUnit (AdventureCore.VisualScripting)
AttributePoolText (AdventureCore)
AttributeStat (AdventureCore)
AttributeStatPanel (AdventureCore)
AttributeStatValue (AdventureCore)
AttributeType (AdventureCore)
AttributeValue (AdventureCore)
AttributeValueDescriptor (AdventureCore.Editor.VisualScripting)
AttributeValuePanel (AdventureCore)
AttributeValuesDescriptor (AdventureCore.Editor.VisualScripting)
AttributeValuesUnit (AdventureCore.VisualScripting)
AttributeValueUnit (AdventureCore.VisualScripting)
AudioManager (AdventureCore)
AudioSlider (AdventureCore)
B
BehaviourEventTrigger (AdventureCore)
BoolInputReceivedDescriptor (AdventureCore.Editor.VisualScripting)
BoolInputReceivedUnit (AdventureCore.VisualScripting)
BoolPersistenceTrigger (AdventureCore)
BufferedCharacterActor (AdventureCore)
ButtonAction (AdventureCore)
ButtonInputAdapter (AdventureCore)
ButtonOnPlatformModifier (AdventureCore)
ButtonWithoutOneModifier (AdventureCore)
C
CameraController (AdventureCore)
CanAddItemsDescriptor (AdventureCore.Editor.VisualScripting)
CanAddItemsUnit (AdventureCore.VisualScripting)
CancelCharacterDescriptor (AdventureCore.Editor.VisualScripting)
CancelCharacterUnit (AdventureCore.VisualScripting)
CancelPlayableAnimationDescriptor (AdventureCore.Editor.VisualScripting)
CancelPlayableAnimationUnit (AdventureCore.VisualScripting)
CapacityRaisingItem (AdventureCore)
ChangingResourceValue (AdventureCore)
CharacterActionArea (AdventureCore)
CharacterActionAreaText (AdventureCore)
CharacterActionBase (AdventureCore)
CharacterActionBindings (AdventureCore)
CharacterActorBase (AdventureCore)
CharacterAssociation (AdventureCore)
CharacterBase (AdventureCore)
CharacterBaseTyped (AdventureCore)
CharacterCarrierArea (AdventureCore)
CharacterControllerMovement (AdventureCore)
CharacterDummy (AdventureCore)
CharacterEnterDescriptor (AdventureCore.Editor.VisualScripting)
CharacterEnterUnit (AdventureCore.VisualScripting)
CharacterExitDescriptor (AdventureCore.Editor.VisualScripting)
CharacterExitUnit (AdventureCore.VisualScripting)
CharacterInstructionBase (AdventureCore)
CharacterInstructionObject (AdventureCore)
CharacterMessageReceivedDescriptor (AdventureCore.Editor.VisualScripting)
CharacterMessageReceivedUnit (AdventureCore.VisualScripting)
CharacterMessenger (AdventureCore)
CheckActionDescriptor (AdventureCore.Editor.VisualScripting)
CheckActionEndableDescriptor (AdventureCore.Editor.VisualScripting)
CheckActionEndableUnit (AdventureCore.VisualScripting)
CheckActionNameDescriptor (AdventureCore.Editor.VisualScripting)
CheckActionNameUnit (AdventureCore.VisualScripting)
CheckActionStartableDescriptor (AdventureCore.Editor.VisualScripting)
CheckActionStartableUnit (AdventureCore.VisualScripting)
CheckActionUnit (AdventureCore.VisualScripting)
CheckAttributeValueDescriptor (AdventureCore.Editor.VisualScripting)
CheckAttributeValueUnit (AdventureCore.VisualScripting)
CheckEffectDescriptor (AdventureCore.Editor.VisualScripting)
CheckEffectUnit (AdventureCore.VisualScripting)
CheckEquipmentDescriptor (AdventureCore.Editor.VisualScripting)
CheckEquipmentUnit (AdventureCore.VisualScripting)
CheckItemCategoryQuantityDescriptor (AdventureCore.Editor.VisualScripting)
CheckItemCategoryQuantityUnit (AdventureCore.VisualScripting)
CheckItemQuantityDescriptor (AdventureCore.Editor.VisualScripting)
CheckItemQuantityUnit (AdventureCore.VisualScripting)
CheckMovementTargetDistanceDescriptor (AdventureCore.Editor.VisualScripting)
CheckMovementTargetDistanceUnit (AdventureCore.VisualScripting)
CheckPersistenceDescriptor (AdventureCore.Editor.VisualScripting)
CheckPersistenceUnit (AdventureCore.VisualScripting)
CheckPersisterDescriptor (AdventureCore.Editor.VisualScripting)
CheckPersisterUnit (AdventureCore.VisualScripting)
CheckResourceValueDescriptor (AdventureCore.Editor.VisualScripting)
CheckResourceValueUnit (AdventureCore.VisualScripting)
CollisionDebugger (AdventureCore)
ConfirmCharacterDescriptor (AdventureCore.Editor.VisualScripting)
ConfirmCharacterUnit (AdventureCore.VisualScripting)
ConstantStat (AdventureCore)
ControllerActionBase (AdventureCore)
CopyTransform (AdventureCore)
CreatePlayableAnimationClipDescriptor (AdventureCore.Editor.VisualScripting)
CreatePlayableAnimationClipUnit (AdventureCore.VisualScripting)
CreatePlayableAnimationControllerDescriptor (AdventureCore.Editor.VisualScripting)
CreatePlayableAnimationControllerUnit (AdventureCore.VisualScripting)
D
SoulsWeapon.DamageBonus (AdventureSouls)
DamagedCharacterDescriptor (AdventureCore.Editor.VisualScripting)
DamagedCharacterTotalDescriptor (AdventureCore.Editor.VisualScripting)
DamagedCharacterTotalUnit (AdventureCore.VisualScripting)
DamagedCharacterUnit (AdventureCore.VisualScripting)
DamagedTriggerDescriptor (AdventureCore.Editor.VisualScripting)
DamagedTriggerTotalDescriptor (AdventureCore.Editor.VisualScripting)
DamagedTriggerTotalUnit (AdventureCore.VisualScripting)
DamagedTriggerUnit (AdventureCore.VisualScripting)
DamageEffect (AdventureCore)
DamageEvent (AdventureCore)
DamageInstance (AdventureCore)
DamageKind (AdventureCore)
DamageParameter (AdventureCore)
DamageSenderDescriptor (AdventureCore.Editor.VisualScripting)
DamageSenderUnit (AdventureCore.VisualScripting)
DamagingCharacterDescriptor (AdventureCore.Editor.VisualScripting)
DamagingCharacterUnit (AdventureCore.VisualScripting)
DamagingTriggerDescriptor (AdventureCore.Editor.VisualScripting)
DamagingTriggerUnit (AdventureCore.VisualScripting)
DeactivateDamageDescriptor (AdventureCore.Editor.VisualScripting)
DeactivateDamageUnit (AdventureCore.VisualScripting)
DebugInstruction (AdventureCore)
PlayerPrefSaver.DebugSaveData (AdventureCore)
DeleteAreaDescriptor (AdventureCore.Editor.VisualScripting)
DeleteAreaUnit (AdventureCore.VisualScripting)
DeleteDescriptor (AdventureCore.Editor.VisualScripting)
DeleteUnit (AdventureCore.VisualScripting)
DescriptionItem (AdventureCore)
DescriptionText (AdventureCore)
DestroyPlayableAnimationDescriptor (AdventureCore.Editor.VisualScripting)
DestroyPlayableAnimationUnit (AdventureCore.VisualScripting)
DestructibleDamageReceiver (AdventureCore)
DestructionPersister (AdventureCore)
DialogBase (AdventureCore)
DialogBehaviour (AdventureCore.Timeline)
DialogClip (AdventureCore.Timeline)
DialogClosingDescriptor (AdventureCore.Editor.VisualScripting)
DialogClosingRefDescriptor (AdventureCore.Editor.VisualScripting)
DialogClosingRefUnit (AdventureCore.VisualScripting)
DialogClosingUnit (AdventureCore.VisualScripting)
DialogContinuingDescriptor (AdventureCore.Editor.VisualScripting)
DialogContinuingRefDescriptor (AdventureCore.Editor.VisualScripting)
DialogContinuingRefUnit (AdventureCore.VisualScripting)
DialogContinuingUnit (AdventureCore.VisualScripting)
DialogElement (AdventureCore)
DialogHideBehaviour (AdventureCore.Timeline)
DialogHideClip (AdventureCore.Timeline)
DialogOpeningDescriptor (AdventureCore.Editor.VisualScripting)
DialogOpeningRefDescriptor (AdventureCore.Editor.VisualScripting)
DialogOpeningRefUnit (AdventureCore.VisualScripting)
DialogOpeningUnit (AdventureCore.VisualScripting)
DialogShowBehaviour (AdventureCore.Timeline)
DialogShowClip (AdventureCore.Timeline)
DialogsInfoDescriptor (AdventureCore.Editor.VisualScripting)
DialogsInfoUnit (AdventureCore.VisualScripting)
DialogTMP (AdventureCore)
DialogTrack (AdventureCore.Timeline)
DialogUI (AdventureCore)
DialogWaitingDescriptor (AdventureCore.Editor.VisualScripting)
DialogWaitingRefDescriptor (AdventureCore.Editor.VisualScripting)
DialogWaitingRefUnit (AdventureCore.VisualScripting)
DialogWaitingUnit (AdventureCore.VisualScripting)
E
EffectAddedDescriptor (AdventureCore.Editor.VisualScripting)
EffectAddedUnit (AdventureCore.VisualScripting)
EffectBarBase (AdventureCore)
EffectBarElement (AdventureCore)
EffectBarPanel (AdventureCore)
EffectBase (AdventureCore)
EffectPool.EffectData (AdventureCore)
EffectPool (AdventureCore)
EffectPoolChangedDescriptor (AdventureCore.Editor.VisualScripting)
EffectPoolChangedUnit (AdventureCore.VisualScripting)
EffectPoolText (AdventureCore)
EffectRemovedDescriptor (AdventureCore.Editor.VisualScripting)
EffectRemovedUnit (AdventureCore.VisualScripting)
EffectResourceValue (AdventureCore)
EffectsDescriptor (AdventureCore.Editor.VisualScripting)
EffectSet (AdventureCore)
EffectsUnit (AdventureCore.VisualScripting)
EffectType (AdventureCore)
EffectPool.EffectValue (AdventureCore)
PlayerPrefSaver.EntryData (AdventureCore)
EquipItemCategoryDescriptor (AdventureCore.Editor.VisualScripting)
EquipItemCategoryUnit (AdventureCore.VisualScripting)
EquipItemDescriptor (AdventureCore.Editor.VisualScripting)
EquipItemUnit (AdventureCore.VisualScripting)
EquipmentItem (AdventureCore)
EventSystemCursor (AdventureCore)
F
FadeAndDestroy (AdventureCore)
FindRecursiveUnit (AdventureCore.VisualScripting)
FloatPersistenceTrigger (AdventureCore)
FocusDialogDescriptor (AdventureCore.Editor.VisualScripting)
FocusDialogRefDescriptor (AdventureCore.Editor.VisualScripting)
FocusDialogRefUnit (AdventureCore.VisualScripting)
FocusDialogUnit (AdventureCore.VisualScripting)
FocusHelper (AdventureCore)
Follower (AdventureCore)
G
GenericAction (AdventureCore)
GenericCharacter (AdventureCore)
GenericDamage (AdventureCore)
GenericEffect (AdventureCore)
GenericItem (AdventureCore)
GenericItemSlot (AdventureCore)
GenericTriggerArea (AdventureCore)
GenericTriggerItem (AdventureCore)
GetActionDescriptor (AdventureCore.Editor.VisualScripting)
GetActionUnit (AdventureCore.VisualScripting)
GetCharacterBoolDescriptor (AdventureCore.Editor.VisualScripting)
GetCharacterBoolUnit (AdventureCore.VisualScripting)
GetCharacterDescriptor (AdventureCore.Editor.VisualScripting)
GetCharacterFloatDescriptor (AdventureCore.Editor.VisualScripting)
GetCharacterFloatUnit (AdventureCore.VisualScripting)
GetCharacterIntDescriptor (AdventureCore.Editor.VisualScripting)
GetCharacterIntUnit (AdventureCore.VisualScripting)
GetCharacterUnit (AdventureCore.VisualScripting)
GetOffsetRotationDescriptor (AdventureCore.Editor.VisualScripting)
GetOffsetRotationUnit (AdventureCore.VisualScripting)
GetPersistenceBoolDescriptor (AdventureCore.Editor.VisualScripting)
GetPersistenceBoolUnit (AdventureCore.VisualScripting)
GetPersistenceDescriptorBase (AdventureCore.Editor.VisualScripting)
GetPersistenceFloatDescriptor (AdventureCore.Editor.VisualScripting)
GetPersistenceFloatUnit (AdventureCore.VisualScripting)
GetPersistenceIndexUnit (AdventureCore.VisualScripting)
GetPersistenceIntDescriptor (AdventureCore.Editor.VisualScripting)
GetPersistenceIntUnit (AdventureCore.VisualScripting)
GetPersistenceStringDescriptor (AdventureCore.Editor.VisualScripting)
GetPersistenceStringUnit (AdventureCore.VisualScripting)
GetPersistenceValueUnit (AdventureCore.VisualScripting)
GetPersisterBoolDescriptor (AdventureCore.Editor.VisualScripting)
GetPersisterBoolUnit (AdventureCore.VisualScripting)
GetPersisterDescriptorBase (AdventureCore.Editor.VisualScripting)
GetPersisterFloatDescriptor (AdventureCore.Editor.VisualScripting)
GetPersisterFloatUnit (AdventureCore.VisualScripting)
GetPersisterIntDescriptor (AdventureCore.Editor.VisualScripting)
GetPersisterIntUnit (AdventureCore.VisualScripting)
GetPersisterStringDescriptor (AdventureCore.Editor.VisualScripting)
GetPersisterStringUnit (AdventureCore.VisualScripting)
GetPersisterValueUnit (AdventureCore.VisualScripting)
GetPlayableAnimationDescriptor (AdventureCore.Editor.VisualScripting)
GetPlayableAnimationUnit (AdventureCore.VisualScripting)
GetSaveIndexDescriptor (AdventureCore.Editor.VisualScripting)
GroundChecker (AdventureCore)
GroundChecker.GroundOption (AdventureCore)
H
HasEffectDescriptor (AdventureCore.Editor.VisualScripting)
HasEffectUnit (AdventureCore.VisualScripting)
HasItemDescriptor (AdventureCore.Editor.VisualScripting)
HasItemUnit (AdventureCore.VisualScripting)
HeroActionOverrideInstruction (AdventureHero)
HeroActionPanel (AdventureHero)
HeroBlockAction (AdventureHero)
HeroBoulder (AdventureHero)
HeroCarryAction (AdventureHero)
HeroChestAction (AdventureHero)
HeroClimbAction (AdventureHero)
HeroEquipmentItem (AdventureHero)
HeroEquipmentSlot (AdventureHero)
HeroGearToggle (AdventureHero)
HeroGuardAction (AdventureHero)
HeroHealthBar (AdventureHero)
HeroHealthUnit (AdventureHero)
HeroHoldableAction (AdventureHero.Assets.SoftLeitner.AdventureHero.Scripts.Actions)
HeroInfoDescriptor (AdventureCore.Editor.VisualScripting)
HeroInfoUnit (AdventureHero.VisualScripting)
HeroItemButton (AdventureHero)
HeroMenu (AdventureHero)
HeroMenuTab (AdventureHero)
HeroPickupArea (AdventureHero)
HeroPlayerCharacter (AdventureHero)
HeroSheathingDescriptor (AdventureCore.Editor.VisualScripting)
HeroSheathingUnit (AdventureHero.VisualScripting)
HeroSlingAction (AdventureHero)
HeroSlotPanel (AdventureHero)
HideCharacterInstruction (AdventureCore)
HideSlotInstruction (AdventureCore)
HideSlotInstructionDescriptor (AdventureCore.Editor.VisualScripting)
HideSlotInstructionUnit (AdventureCore.VisualScripting)
I
SoulsInput.IActActions (AdventureSouls)
SoulsInput.IActionActions (AdventureSouls)
IAnimationPreview (AdventureCore)
IAttributeModifier (AdventureCore)
ICharacterAssociator (AdventureCore)
ICritical (AdventureSouls)
IDamageReceiver (AdventureCore)
IDamageSender (AdventureCore)
IDescriptionItem (AdventureCore)
IGetCritted (AdventureSouls)
IGetGuardBroken (AdventureSouls)
IGetStaggered (AdventureSouls)
HeroPlayerCharacter.IHoldable (AdventureHero)
SoulsInput.ILookActions (AdventureSouls)
SoulsInput.IMoveActions (AdventureSouls)
InOutUnit (AdventureCore.VisualScripting)
InputBindingLabel (AdventureCore)
InputBindingText (AdventureCore)
InstantiatingItemSlot (AdventureCore)
InstantiatingItemSlotClone (AdventureCore)
InstructionBehaviour (AdventureCore.Timeline)
InstructionClip (AdventureCore.Timeline)
InstructionDescriptorBase (AdventureCore.Editor.VisualScripting)
InstructionTrack (AdventureCore.Timeline)
InstructionUnitBase (AdventureCore.VisualScripting)
IntegerInputReceivedDescriptor (AdventureCore.Editor.VisualScripting)
IntegerInputReceivedUnit (AdventureCore.VisualScripting)
IntervalSpawner (AdventureCore)
IntPersistenceTrigger (AdventureCore)
InventoryBase (AdventureCore)
InventoryChangedDescriptor (AdventureCore.Editor.VisualScripting)
InventoryChangedUnit (AdventureCore.VisualScripting)
InventoryItem (AdventureCore)
InventoryItem.InventoryItemData (AdventureCore)
InventoryItemElement (AdventureCore.Assets.SoftLeitner.AdventureCore.UI.Item)
InventoryItemPanel (AdventureCore)
InventoryItemsDescriptor (AdventureCore.Editor.VisualScripting)
InventoryItemsUnit (AdventureCore.VisualScripting)
InventoryText (AdventureCore)
IPersister (AdventureCore)
IPlayAnimation (AdventureCore)
IStatModifier (AdventureCore)
SoulsInput.ISystemActions (AdventureSouls)
ItemBase (AdventureCore)
ItemCategory (AdventureCore)
ItemCategoryQuantityDescriptor (AdventureCore.Editor.VisualScripting)
ItemCategoryQuantityUnit (AdventureCore.VisualScripting)
ItemChance (AdventureCore)
ItemEnterDescriptor (AdventureCore.Editor.VisualScripting)
ItemEnterUnit (AdventureCore.VisualScripting)
ItemExitDescriptor (AdventureCore.Editor.VisualScripting)
ItemExitUnit (AdventureCore.VisualScripting)
ItemNotification (AdventureCore)
ItemNotifications (AdventureCore)
ItemPanel (AdventureCore)
ItemPickupArea (AdventureCore)
ItemQuantity (AdventureCore)
ItemQuantityDescriptor (AdventureCore.Editor.VisualScripting)
ItemQuantityText (AdventureCore)
ItemQuantityTextCapped (AdventureCore)
ItemQuantityUnit (AdventureCore.VisualScripting)
ItemsControlBase (AdventureCore)
ItemsControlEntryBase (AdventureCore)
ItemSet (AdventureCore)
ItemSlot (AdventureCore)
ItemSlotBase (AdventureCore)
ItemSlotCategory (AdventureCore)
ItemSlotElement (AdventureCore.Assets.SoftLeitner.AdventureCore.UI.Item)
ItemSlotPanel (AdventureCore)
ItemSlotProxy (AdventureCore)
TestInput.ITestActions (AdventureCore.Tests)
TestInput.IUIActions (AdventureCore.Tests)
SoulsInput.IUIActions (AdventureSouls)
K
KeepMovementTargetAlignedDescriptor (AdventureCore.Editor.VisualScripting)
KeepMovementTargetAlignedUnit (AdventureCore.VisualScripting)
L
LazyInOutUnit (AdventureCore.VisualScripting)
LazyUnit (AdventureCore.VisualScripting)
ListedInventory (AdventureCore)
ListedInventory.ListedInventoryData (AdventureCore)
ListedInventoryElement (AdventureCore)
ListedInventoryEntryPanel (AdventureCore)
ListedInventoryPanel (AdventureCore)
LoadAreaDescriptor (AdventureCore.Editor.VisualScripting)
LoadAreaUnit (AdventureCore.VisualScripting)
LoadDescriptor (AdventureCore.Editor.VisualScripting)
LoadUnit (AdventureCore.VisualScripting)
LockableCameraBase (AdventureCore)
LockableCameraController (AdventureCore)
LockableCameraFreeLook (AdventureCore)
LockedActionDescriptor (AdventureCore.Editor.VisualScripting)
LockedActionUnit (AdventureCore.VisualScripting)
LockedCharacterDescriptor (AdventureCore.Editor.VisualScripting)
LockedCharacterUnit (AdventureCore.VisualScripting)
LockOnCandidateChangedDescriptor (AdventureCore.Editor.VisualScripting)
LockOnCandidateChangedUnit (AdventureCore)
LockOnManager (AdventureCore)
LockOnManagerDescriptor (AdventureCore.Editor.VisualScripting)
LockOnManagerUnit (AdventureCore.VisualScripting)
LockOnPoint (AdventureCore)
LockOnTargetChangedDescriptor (AdventureCore.Editor.VisualScripting)
LockOnTargetChangedUnit (AdventureCore)
LockOnTargetChangedWithoutHoldingDescriptor (AdventureCore.Editor.VisualScripting)
LockOnTargetChangedWithoutHoldingUnit (AdventureCore)
LockOnTest (AdventureCore.Tests)
LogDescriptor (AdventureCore.Editor.VisualScripting)
LogUnit (AdventureCore.VisualScripting)
SoulsInput.LookActions (AdventureSouls)
M
ManagerStateChangedDescriptor (AdventureCore.Editor.VisualScripting)
ManagerStateChangedUnit (AdventureCore.VisualScripting)
ManagerStateEnteredDescriptor (AdventureCore.Editor.VisualScripting)
ManagerStateEnteredUnit (AdventureCore.VisualScripting)
ManagerStateExitedDescriptor (AdventureCore.Editor.VisualScripting)
ManagerStateExitedUnit (AdventureCore.VisualScripting)
ManagerStateInfoDescriptor (AdventureCore.Editor.VisualScripting)
ManagerStateInfoUnit (AdventureCore.VisualScripting)
ManagerStateStartedUnit (AdventureCore.VisualScripting)
ManagerStateTransitionedUnit (AdventureCore.VisualScripting)
ManualMovement (AdventureCore)
ManualPersister (AdventureCore)
MarchClip (AdventureCore.Timeline)
MarchTrack (AdventureCore.Timeline)
MessageEvent (AdventureCore)
MinimalCharacterActor (AdventureCore)
MotionAction (AdventureCore)
MovableDamageReceiver (AdventureCore)
SoulsInput.MoveActions (AdventureSouls)
MoveCharacterDescriptor (AdventureCore.Editor.VisualScripting)
MoveCharacterUnit (AdventureCore.VisualScripting)
MovementBase (AdventureCore)
MovementBasePersisted (AdventureCore)
MovementBasePersisted.MovementData (AdventureCore)
MovementInfoDescriptor (AdventureCore.Editor.VisualScripting)
MovementInfoUnit (AdventureCore.VisualScripting)
MovementMotionMultiplierInstruction (AdventureCore)
MovementSpeedMultiplierInstruction (AdventureCore)
MovementSpeedMultiplierInstructionDescriptor (AdventureCore.Editor.VisualScripting)
MovementSpeedMultiplierInstructionUnit (AdventureCore.VisualScripting)
MovementTargetDescriptor (AdventureCore.Editor.VisualScripting)
MovementTargetUnit (AdventureCore.VisualScripting)
MovementVectorsDescriptor (AdventureCore.Editor.VisualScripting)
MovementVectorsUnit (AdventureCore.VisualScripting)
Mover (AdventureCore)
MovingDamageSender (AdventureCore)
MultipliedStat (AdventureCore)
AudioManager.MusicTrack (AdventureCore)
N
NavApproachAction (AdventureCore)
NavMeshAgentMovement (AdventureCore)
NavPatrolAction (AdventureCore)
SoulsNonPlayerCharacter.NPCData (AdventureSouls)
O
ObjectAction (AdventureCore)
OverlayElement (AdventureCore)
P
PerformActionBaseUnit (AdventureCore.VisualScripting)
PerformActionDescriptor (AdventureCore.Editor.VisualScripting)
PerformActionNameDescriptor (AdventureCore.Editor.VisualScripting)
PerformActionNameUnit (AdventureCore.VisualScripting)
PerformActionUnit (AdventureCore.VisualScripting)
PersistedNumberText (AdventureCore)
PersistedStringText (AdventureCore)
PersistenceArea (AdventureCore)
PersistenceContainer (AdventureCore)
PersistenceContainerEditor (AdventureCore.Editor.Persistence)
PersistenceData (AdventureCore)
PersistenceSaverBase (AdventureCore)
PersistenceTrigger (AdventureCore)
PersisterBase (AdventureCore)
PickupAction (AdventureCore)
PlaceholderItem (AdventureCore)
PlayableAnimation (AdventureCore)
PlayableAnimationClipDescriptor (AdventureCore.Editor.VisualScripting)
PlayableAnimationClipSettingsDescriptor (AdventureCore.Editor.VisualScripting)
PlayableAnimationClipSettingsUnit (AdventureCore.VisualScripting)
PlayableAnimationClipUnit (AdventureCore.VisualScripting)
PlayableAnimationControllerDescriptor (AdventureCore.Editor.VisualScripting)
PlayableAnimationControllerSettingsDescriptor (AdventureCore.Editor.VisualScripting)
PlayableAnimationControllerSettingsUnit (AdventureCore.VisualScripting)
PlayableAnimationControllerUnit (AdventureCore.VisualScripting)
PlayableAnimationInfoDescriptor (AdventureCore.Editor.VisualScripting)
PlayableAnimationInfoUnit (AdventureCore.VisualScripting)
PlayableAnimationMessage (AdventureCore)
PlayableAnimationParameters (AdventureCore)
PlayableAnimationPlayer (AdventureCore)
PlayableAnimationTypeAttribute (AdventureCore)
PlayAnimationDescriptor (AdventureCore.Editor.VisualScripting)
PlayAnimationUnit (AdventureCore.VisualScripting)
PlayAudioDescriptor (AdventureCore.Editor.VisualScripting)
PlayAudioUnit (AdventureCore.VisualScripting)
PlayableAnimation.MaskWorkaround.PlaybackJob (AdventureCore)
PlayerPrefDataEditor (AdventureCore.Editor.Persistence)
PlayerPrefSaver (AdventureCore)
PlayManagerAudioDescriptor (AdventureCore.Editor.VisualScripting)
PlayManagerAudioUnit (AdventureCore.VisualScripting)
PlayManagerMusicDescriptor (AdventureCore.Editor.VisualScripting)
PlayManagerMusicUnit (AdventureCore.VisualScripting)
PlayMusicDescriptor (AdventureCore.Editor.VisualScripting)
PlayMusicUnit (AdventureCore.VisualScripting)
PlayPlayableAnimationDescriptor (AdventureCore.Editor.VisualScripting)
PlayPlayableAnimationUnit (AdventureCore.VisualScripting)
PlaytimePersister (AdventureCore)
PoseAction (AdventureCore)
PrefabItem (AdventureCore)
ProjectileDamageSender (AdventureCore)
Q
QualityDropdown (AdventureCore)
R
RagdollDescriptor (AdventureCore.Editor.VisualScripting)
RagdollUnit (AdventureCore.VisualScripting)
RandomStatePersister (AdventureCore)
RemoveAttributeDescriptor (AdventureCore.Editor.VisualScripting)
RemoveAttributeUnit (AdventureCore.VisualScripting)
RemoveEffectDescriptor (AdventureCore.Editor.VisualScripting)
RemoveEffectUnit (AdventureCore.VisualScripting)
RemoveInstructionDescriptor (AdventureCore.Editor.VisualScripting)
RemoveInstructionUnit (AdventureCore.VisualScripting)
RemoveItemsDescriptor (AdventureCore.Editor.VisualScripting)
RemoveItemsUnit (AdventureCore.VisualScripting)
RemoveResourceDescriptor (AdventureCore.Editor.VisualScripting)
RemoveResourceUnit (AdventureCore.VisualScripting)
ReplaceDescriptor (AdventureCore.Editor.VisualScripting)
ReplaceUnit (AdventureCore.VisualScripting)
ResetInputDescriptor (AdventureCore.Editor.VisualScripting)
ResetInputUnit (AdventureCore.VisualScripting)
ResetManagerStateOverrideDescriptor (AdventureCore.Editor.VisualScripting)
ResetManagerStateOverrideUnit (AdventureCore.VisualScripting)
ResetMomentumDescriptor (AdventureCore.Editor.VisualScripting)
ResetMomentumUnit (AdventureCore.VisualScripting)
ResetResourcesDescriptor (AdventureCore.Editor.VisualScripting)
ResetResourcesUnit (AdventureCore.VisualScripting)
ResetStateOverrideDescriptor (AdventureCore.Editor.VisualScripting)
ResetStateOverrideUnit (AdventureCore.VisualScripting)
ResourceBarBase (AdventureCore)
ResourceBarElement (AdventureCore)
ResourceBarManager (AdventureCore)
ResourceBarPanel (AdventureCore)
ResourceBarManager.ResourceBarPrefab (AdventureCore)
ResourceBarTMP (AdventureCore)
ResourceDamage (AdventureCore)
ResourcePool.ResourceData (AdventureCore)
AttributePool.ResourceMaximum (AdventureCore)
ResourcePool (AdventureCore)
ResourcePoolChangedDescriptor (AdventureCore.Editor.VisualScripting)
ResourcePoolChangedUnit (AdventureCore.VisualScripting)
ResourcePoolText (AdventureCore)
ResourceQuantity (AdventureCore)
ResourceType (AdventureCore)
ResourceValue (AdventureCore)
ResourceValueChangedDescriptor (AdventureCore.Editor.VisualScripting)
ResourceValueChangedUnit (AdventureCore.VisualScripting)
ResourceValueDescriptor (AdventureCore.Editor.VisualScripting)
ResourceValuesDescriptor (AdventureCore.Editor.VisualScripting)
ResourceValuesUnit (AdventureCore.VisualScripting)
ResourceValueUnit (AdventureCore.VisualScripting)
SoulsItemSelector.Result (AdventureSouls)
RunActionDescriptor (AdventureCore.Editor.VisualScripting)
RunActionNameDescriptor (AdventureCore.Editor.VisualScripting)
RunActionNameUnit (AdventureCore.VisualScripting)
RunActionUnit (AdventureCore.VisualScripting)
S
SaveAreaDescriptor (AdventureCore.Editor.VisualScripting)
SaveAreaUnit (AdventureCore.VisualScripting)
PlayerPrefSaver.SaveData (AdventureCore)
SaveDescriptor (AdventureCore.Editor.VisualScripting)
SaveUnit (AdventureCore.VisualScripting)
ScriptableHelper (AdventureCore)
SendCharacterMessagesDescriptor (AdventureCore.Editor.VisualScripting)
SendCharacterMessagesUnit (AdventureCore.VisualScripting)
SendDamageDescriptor (AdventureCore.Editor.VisualScripting)
SendDamageUnit (AdventureCore.VisualScripting)
SerialCharacterActor (AdventureCore)
SetActionEndableDescriptor (AdventureCore.Editor.VisualScripting)
SetActionEndableUnit (AdventureCore.VisualScripting)
SetActionNameDescriptor (AdventureCore.Editor.VisualScripting)
SetActionNameUnit (AdventureCore.VisualScripting)
SetActionNameVariableDescriptor (AdventureCore.Editor.VisualScripting)
SetActionNameVariableUnit (AdventureCore.VisualScripting)
SetActionNameVariableUnitWidget (AdventureCore.Editor.VisualScripting)
SetActionStartableDescriptor (AdventureCore.Editor.VisualScripting)
SetActionStartableUnit (AdventureCore.VisualScripting)
SetActionVariableUnit (AdventureCore.VisualScripting)
SetActionVariableUnitWidget (AdventureCore.Editor.VisualScripting)
SetBoolVariableUnit (AdventureCore.VisualScripting)
SetBoolVariableUnitWidget (AdventureCore.Editor.VisualScripting)
SetCharacterBoolDescriptor (AdventureCore.Editor.VisualScripting)
SetCharacterBoolUnit (AdventureCore.VisualScripting)
SetCharacterFloatDescriptor (AdventureCore.Editor.VisualScripting)
SetCharacterFloatUnit (AdventureCore.VisualScripting)
SetCharacterIntDescriptor (AdventureCore.Editor.VisualScripting)
SetCharacterIntUnit (AdventureCore.VisualScripting)
SetCharacterStateDescriptor (AdventureCore.Editor.VisualScripting)
SetCharacterStateUnit (AdventureCore.VisualScripting)
SetCharacterTriggerDescriptor (AdventureCore.Editor.VisualScripting)
SetCharacterTriggerUnit (AdventureCore.VisualScripting)
SetDialogResultDescriptor (AdventureCore.Editor.VisualScripting)
SetDialogResultRefDescriptor (AdventureCore.Editor.VisualScripting)
SetDialogResultRefUnit (AdventureCore.VisualScripting)
SetDialogResultUnit (AdventureCore.VisualScripting)
SetFloatVariableUnit (AdventureCore.VisualScripting)
SetFloatVariableUnitWidget (AdventureCore.Editor.VisualScripting)
SetIntVariableUnit (AdventureCore.VisualScripting)
SetIntVariableUnitWidget (AdventureCore.Editor.VisualScripting)
SetManagerStateDescriptor (AdventureCore.Editor.VisualScripting)
SetManagerStateOverrideDescriptor (AdventureCore.Editor.VisualScripting)
SetManagerStateOverrideUnit (AdventureCore.VisualScripting)
SetManagerStateUnit (AdventureCore.VisualScripting)
SetMovementTargetDescriptor (AdventureCore.Editor.VisualScripting)
SetMovementTargetUnit (AdventureCore.VisualScripting)
SetPersistenceBoolDescriptor (AdventureCore.Editor.VisualScripting)
SetPersistenceBoolUnit (AdventureCore.VisualScripting)
SetPersistenceDescriptorBase (AdventureCore.Editor.VisualScripting)
SetPersistenceFloatDescriptor (AdventureCore.Editor.VisualScripting)
SetPersistenceFloatUnit (AdventureCore.VisualScripting)
SetPersistenceIndexUnit (AdventureCore.VisualScripting)
SetPersistenceIntDescriptor (AdventureCore.Editor.VisualScripting)
SetPersistenceIntUnit (AdventureCore.VisualScripting)
SetPersistenceStringDescriptor (AdventureCore.Editor.VisualScripting)
SetPersistenceStringUnit (AdventureCore.VisualScripting)
SetPersistenceValueUnit (AdventureCore.VisualScripting)
SetPersisterBoolDescriptor (AdventureCore.Editor.VisualScripting)
SetPersisterBoolUnit (AdventureCore.VisualScripting)
SetPersisterDescriptorBase (AdventureCore.Editor.VisualScripting)
SetPersisterFloatDescriptor (AdventureCore.Editor.VisualScripting)
SetPersisterFloatUnit (AdventureCore.VisualScripting)
SetPersisterIntDescriptor (AdventureCore.Editor.VisualScripting)
SetPersisterIntUnit (AdventureCore.VisualScripting)
SetPersisterStringDescriptor (AdventureCore.Editor.VisualScripting)
SetPersisterStringUnit (AdventureCore.VisualScripting)
SetPersisterValueUnit (AdventureCore.VisualScripting)
SetPlayableControllerBoolDescriptor (AdventureCore.Editor.VisualScripting)
SetPlayableControllerBoolUnit (AdventureCore.VisualScripting)
SetPlayableControllerFloatDescriptor (AdventureCore.Editor.VisualScripting)
SetPlayableControllerFloatUnit (AdventureCore.VisualScripting)
SetPlayableControllerIntDescriptor (AdventureCore.Editor.VisualScripting)
SetPlayableControllerIntUnit (AdventureCore.VisualScripting)
SetPlayableControllerStateDescriptor (AdventureCore.Editor.VisualScripting)
SetPlayableControllerStateUnit (AdventureCore.VisualScripting)
SetPlayableControllerTriggerDescriptor (AdventureCore.Editor.VisualScripting)
SetPlayableControllerTriggerUnit (AdventureCore.VisualScripting)
SetSaveIndexDescriptor (AdventureCore.Editor.VisualScripting)
SetStateDescriptor (AdventureCore.Editor.VisualScripting)
SetStateOverrideDescriptor (AdventureCore.Editor.VisualScripting)
SetStateOverrideUnit (AdventureCore.VisualScripting)
SetStateUnit (AdventureCore.VisualScripting)
SetStringVariableUnit (AdventureCore.VisualScripting)
SetStringVariableUnitWidget (AdventureCore.Editor.VisualScripting)
SetVariableUnitBase (AdventureCore.VisualScripting)
SetVariableUnitWidgetBase (AdventureCore.Editor.VisualScripting)
ShowDialogDescriptor (AdventureCore.Editor.VisualScripting)
ShowDialogOptionsDescriptor (AdventureCore.Editor.VisualScripting)
ShowDialogOptionsRefDescriptor (AdventureCore.Editor.VisualScripting)
ShowDialogOptionsRefUnit (AdventureCore.VisualScripting)
ShowDialogOptionsUnit (AdventureCore.VisualScripting)
ShowDialogRefDescriptor (AdventureCore.Editor.VisualScripting)
ShowDialogRefUnit (AdventureCore.VisualScripting)
ShowDialogTextDescriptor (AdventureCore.Editor.VisualScripting)
ShowDialogTextRefDescriptor (AdventureCore.Editor.VisualScripting)
ShowDialogTextRefUnit (AdventureCore.VisualScripting)
ShowDialogTextUnit (AdventureCore.VisualScripting)
ShowDialogUnit (AdventureCore.VisualScripting)
SlotText (AdventureCore)
SoulsAppearanceInfo (AdventureSouls)
SoulsArmorItem (AdventureSouls)
SoulsArmorSlot (AdventureSouls)
SoulsArrowItem (AdventureSouls)
SoulsArrowSlot (AdventureSouls)
SoulsAttackAction (AdventureSouls)
SoulsAttributeElement (AdventureSouls)
SoulsBonfireAction (AdventureSouls)
SoulsBossArea (AdventureSouls)
SoulsCharacterBase (AdventureSouls)
SoulsCommons (AdventureSouls)
SoulsCriticalAction (AdventureSouls)
SoulsCrittedAction (AdventureSouls)
SoulsDungeon (AdventureSouls)
SoulsEnemyCharacter (AdventureSouls)
SoulsEquipmentPanel (AdventureSouls)
SoulsFriendCharacter (AdventureSouls)
SoulsGuardAction (AdventureSouls)
SoulsHideHUDInstruction (AdventureSouls)
SoulsHideWeaponsInstruction (AdventureSouls)
SoulsHUD (AdventureSouls)
SoulsInput (AdventureSouls)
SoulsInventoryPanel (AdventureSouls)
SoulsItemElement (AdventureSouls)
SoulsItemSelector (AdventureSouls)
SoulsLadderAction (AdventureSouls)
SoulsLadderEnterAction (AdventureSouls)
SoulsLevelUp (AdventureSouls)
SoulsLoading (AdventureSouls)
SoulsMenu (AdventureSouls)
SoulsMenuPanel (AdventureSouls)
SoulsMorningstar (AdventureSouls)
SoulsNewGameDialog (AdventureSouls)
SoulsNonPlayerCharacter (AdventureSouls)
SoulsNPCActionsDescriptor (AdventureCore.Editor.VisualScripting)
SoulsNPCActionsUnit (AdventureSouls.VisualScripting)
SoulsNPCStateDescriptor (AdventureCore.Editor.VisualScripting)
SoulsNPCStateUnit (AdventureSouls.VisualScripting)
SoulsParryAction (AdventureSouls)
SoulsPerformNPCActionDescriptor (AdventureCore.Editor.VisualScripting)
SoulsPerformNPCActionUnit (AdventureSouls.VisualScripting)
SoulsPickupAction (AdventureSouls)
SoulsPlayerCharacter (AdventureSouls)
SoulsRecoverAction (AdventureSouls)
SoulsRecoveryAction (AdventureSouls)
SoulsSaveElement (AdventureSouls)
SoulsSaveInfo (AdventureSouls)
SoulsShootAction (AdventureSouls)
SoulsSlotElement (AdventureSouls)
SoulsStamina (AdventureSouls)
SoulsSuspendActingInstruction (AdventureSouls)
SoulsSystemPanel (AdventureSouls)
SoulsTalkAction (AdventureSouls)
SoulsTeleportAction (AdventureSouls)
SoulsTitle (AdventureSouls)
SoulsTradeAction (AdventureSouls)
SoulsTrading (AdventureSouls)
SoulsTwoHandAction (AdventureSouls)
SoulsUsableAction (AdventureSouls)
SoulsUsableItem (AdventureSouls)
SoulsUsableSlot (AdventureSouls)
SoulsUsableSlots (AdventureSouls)
SoulsWeapon (AdventureSouls)
SoulsWeaponActionsDescriptor (AdventureCore.Editor.VisualScripting)
SoulsWeaponActionsUnit (AdventureSouls.VisualScripting)
SoulsWeaponItem (AdventureSouls)
SoulsWeaponSlot (AdventureSouls)
AudioManager.SoundEvent (AdventureCore)
SphereDamageSender (AdventureCore)
StartActionDescriptor (AdventureCore.Editor.VisualScripting)
StartActionNameDescriptor (AdventureCore.Editor.VisualScripting)
StartActionNameUnit (AdventureCore.VisualScripting)
StartActionUnit (AdventureCore.VisualScripting)
StateBehaviour (AdventureCore.Timeline)
StateChangedDescriptor (AdventureCore.Editor.VisualScripting)
StateChangedUnit (AdventureCore.VisualScripting)
StateClip (AdventureCore.Timeline)
StateEnteredDescriptor (AdventureCore.Editor.VisualScripting)
StateEnteredUnit (AdventureCore.VisualScripting)
StateManager.StateEntry (AdventureCore)
StateExitedDescriptor (AdventureCore.Editor.VisualScripting)
StateExitedUnit (AdventureCore.VisualScripting)
StatEffect (AdventureCore)
StateInfoDescriptor (AdventureCore.Editor.VisualScripting)
StateInfoUnit (AdventureCore.VisualScripting)
StateManager (AdventureCore)
StateManager.StateOverride (AdventureCore)
StateOverrideBehaviour (AdventureCore.Timeline)
StateOverrideClip (AdventureCore.Timeline)
StateStartedUnit (AdventureCore.VisualScripting)
StateTrack (AdventureCore.Timeline)
StateTransitionedUnit (AdventureCore.VisualScripting)
StatMultiplierInstruction (AdventureCore)
StatMultiplierInstructionDescriptor (AdventureCore.Editor.VisualScripting)
StatMultiplierInstructionUnit (AdventureCore.VisualScripting)
SuspendControlInstruction (AdventureCore)
SuspendControlInstructionDescriptor (AdventureCore.Editor.VisualScripting)
SuspendControlInstructionUnit (AdventureCore.VisualScripting)
SuspendMovementCollisionInstruction (AdventureCore)
SuspendMovementCollisionInstructionDescriptor (AdventureCore.Editor.VisualScripting)
SuspendMovementCollisionInstructionUnit (AdventureCore.VisualScripting)
SuspendMovementControlInstruction (AdventureCore)
SuspendMovementControlInstructionDescriptor (AdventureCore.Editor.VisualScripting)
SuspendMovementControlInstructionUnit (AdventureCore.VisualScripting)
SuspendMovementInstruction (AdventureCore)
SuspendMovementInstructionDescriptor (AdventureCore.Editor.VisualScripting)
SuspendMovementInstructionUnit (AdventureCore.VisualScripting)
SuspendMovementPartsInstruction (AdventureCore)
SuspendMovementPartsInstructionDescriptor (AdventureCore.Editor.VisualScripting)
SuspendMovementPartsInstructionUnit (AdventureCore.VisualScripting)
SuspendMovementPersistenceInstruction (AdventureCore)
SuspendMovementPersistenceInstructionDescriptor (AdventureCore.Editor.VisualScripting)
SuspendMovementPersistenceInstructionUnit (AdventureCore.VisualScripting)
SuspendReceiveDamageInstruction (AdventureCore)
SuspendReceiveDamageInstructionDescriptor (AdventureCore.Editor.VisualScripting)
SuspendReceiveDamageInstructionUnit (AdventureCore.VisualScripting)
SuspendSendDamageInstruction (AdventureCore)
SuspendSendDamageInstructionDescriptor (AdventureCore.Editor.VisualScripting)
SuspendSendDamageInstructionUnit (AdventureCore.VisualScripting)
SoulsInput.SystemActions (AdventureSouls)
T
TargetCharacterActor (AdventureCore)
TeleportCharacterDescriptor (AdventureCore.Editor.VisualScripting)
TeleportCharacterUnit (AdventureCore.VisualScripting)
TestInput.TestActions (AdventureCore.Tests)
TestInput (AdventureCore.Tests)
PersistedStringText.TextReplacement (AdventureCore)
TieredStat.Tier (AdventureCore)
TieredStat (AdventureCore)
TimedAction (AdventureCore)
TimelineAction (AdventureCore)
TimeoutEffect (AdventureCore)
SoulsTradeAction.TradeActionData (AdventureSouls)
SoulsTradeAction.TradeItem (AdventureSouls)
SoulsTradeAction.TradeItemData (AdventureSouls)
StateManager.TransitionEntry (AdventureCore)
TriggerArea (AdventureCore)
TriggerDamageReceiver (AdventureCore)
TriggerDamageSender (AdventureCore)
TriggerItem (AdventureCore)
TweenBehaviour (AdventureCore.Timeline)
TweenClip (AdventureCore.Timeline)
TweenMixerBehaviour (AdventureCore.Timeline)
TweenTrack (AdventureCore.Timeline)
U
TestInput.UIActions (AdventureCore.Tests)
SoulsInput.UIActions (AdventureSouls)
UIDebugger (AdventureCore)
DamageSenderUnit.UnitDamageSender (AdventureCore.VisualScripting)
UnityEventUnit (AdventureCore.VisualScripting)
UnityEventUnitCustomArgs (AdventureCore.VisualScripting)
UnityEventUnitCustomOutput (AdventureCore.VisualScripting)
UnityEventUnitOtherArgs (AdventureCore.VisualScripting)
UsableItem (AdventureCore)
InputBindingLabel.UxmlFactory (AdventureCore)
SoulsAttributeElement.UxmlFactory (AdventureSouls)
SoulsItemElement.UxmlFactory (AdventureSouls)
SoulsSaveElement.UxmlFactory (AdventureSouls)
SoulsSlotElement.UxmlFactory (AdventureSouls)
InputBindingLabel.UxmlTraits (AdventureCore)
V
AttributePool.ValueData (AdventureCore)
ResourcePool.ValueData (AdventureCore)
Vector2DirectionDescriptor (AdventureCore.Editor.VisualScripting)
Vector2DirectionUnit (AdventureCore.VisualScripting)
VectorInputReceivedDescriptor (AdventureCore.Editor.VisualScripting)
VectorInputReceivedUnit (AdventureCore.VisualScripting)
VisualScriptingAction (AdventureCore)
VisualScriptingActionInfoDescriptor (AdventureCore.Editor.VisualScripting)
VisualScriptingActionInfoUnit (AdventureCore.VisualScripting)
W
WalkBehaviour (AdventureCore.Timeline)